I currently have this part of the script that awards the winner points and xp based on how much time the round had left, however if the round ends with a time left of like 264, the winner will be rewarded 26.4 points and 8.2 xp. How could I remove the decimals from the numbers?
hidepointer = game.ReplicatedStorage.MapTimeTotal.Value - game.ReplicatedStorage.MapTimeLeft.Value
hidepoints = hidepointer / 10
hidexp = hidepoints / 2
game.ReplicatedStorage.PlayerData:FindFirstChild(v.Name).Points.Value = game.ReplicatedStorage.PlayerData:FindFirstChild(v.Name).Points.Value + hidepoints
game.ReplicatedStorage.PlayerData:FindFirstChild(v.Name).XP.Value = game.ReplicatedStorage.PlayerData:FindFirstChild(v.Name).XP.Value + hidexp
