local Script
local RemoteEvent = game.ReplicatedStorage.RemoteEvent
local Tool = script.Parent
local Handle = Tool.Handle
Tool.Equipped:Connect(function(mouse)
mouse.Button1Down:Connect(function()
RemoteEvent:FireServer(mouse.Hit.Position) -- I want to do this on the server side to prevent aimbot
end)
end)
serverscript
local Remote = game.ReplicatedStorage.RemoteEvent
local UserInputService = game:GetService("UserInputService")
Remote.OnServerEvent:Connect(function(player)
--Define mouse on the server
end)
if not is there any safer or best way to do it ?
