I have no idea how to do this, I've attempting this to work through a GUI & be able to be triggered from a model if need be. Basically, lets use ArenaLights as the main model.
Lighting = game.Lighting
ReplicatedStorage = game.ReplicatedStorage
parts = game.Workspace.ArenaLights:GetChildren()
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game.ReplicatedStorage.LightingEvents.ArenaLightsEvent.OnServerEvent:Connect(function(player,arenalight)
if arenalight == "BrightWhite" then --White Lighting
parts.PointLight.Color = Color3.new(255/255,255/255,255/255)
wait(0.01)
elseif arenalight == "White" then
parts.PointLight.Color = Color3.new(255/255,255/255,255/255)
wait(0.01)
elseif arenalight == "Blackout" then
parts.PointLight.Color = Color3.new(0/255,0/255,0/255)
wait(0.01)
end
end)
Thank you in advance for any help you may give and any time you spend on this!

2 comments
What are you trying to do??
Alright so, i'm attemtping to get PointLight from Multiple parts inside a model to change color.