Basically what I am asking is when the player turns the camera left, the character will turn to the left direction and vice versa. I've seen this trick in most games so I was wondering if someone could provide me on how to script this.
COMMUNITY QUESTION
How do I tilt the player when they turn their camera left or right? (R6)
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the camera has a CFrame that you can set. but dont use CFrame.new(), instead try CFrame.Angles()