So first of all, I'm typing on an Ipad, please bare with me.
So if I were to make a SurfaceGui with a Frame + TextButton, how would I make it trade any amount of credits you have for a certain amount of Player Points, like, for example; I have 12 Credits and I want to trade those for Player Points, how exactly would I make it do that?
I know how to function the script, but not that part exactly.

4 comments
thanks, but what if I'd like to exchange it for a value greater than the credits value, like 1 credit = 5 pp, 2 = 10 pp, 3 = 15, etc. without having to make a long script that has every specific exchange?
Then you would add "* 5" after game.Players.LocalPlayer.Credits.Value, so you'd multiply the amount.
Then replace the second argument in the AwardPoints method with 'cr*5'.
thanks!