My game uses cards with textlabels and I was wondering if it's possible to save the text from the textlabels with a datastore? It sounds simple but I don't know much about datastores. The text is changed when you click the card and a new word appears. I'd really like to be able to save and load the cards when players leave and rejoin the game so they can have the same cards. Would it also be simple to script?
COMMUNITY QUESTION
Is it possible to save text from a textlabel in a datastore?
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Yes.
^