Apparently, everything seems slower on serverside than on clientside. I had to add wait(0.05) between each step, and it still sometimes doesn't work. Sometimes the item doesn't save Position in time and its right next to me now, and sometimes I get flung back because CanCollide doesn't become false in time. All of this seemed perfectly fine in clientside, until I had to make some adjustments to finally fix this inventory thing.

game.ReplicatedStorage.ItemToBackpack.OnServerEvent:Connect(function(player, item)
	pos = item.Position
	item.Parent.ItemValue.Value = false
	item.CanCollide = false
	transp = item.Transparency
	wait(0.05)
	local Info = TweenInfo.new(0.05)
	local Goal = {}
	Goal.CFrame = player.Character.HumanoidRootPart.CFrame
	local Tween = tweenservice:Create(item,Info,Goal)
	Tween:Play()
	if player.Character.HumanoidRootPart:FindFirstChild("ItemTakeSound") then
		player.Character.HumanoidRootPart.ItemTakeSound:Play()
	else
	end
	wait(0.05)
	item.Transparency = 1
	item.Position = workspace.ItemHolder.Position
	if item.Parent:FindFirstChild("DroppedItem") then
		local itemClone = game.Lighting[item.Name]:Clone()
		itemClone.Parent = player.Backpack
		itemClone.LocalScript.Disabled = false
		item.Parent:Destroy()
		print(item.Name .. " Taken")
	else
		item.CanCollide = true
		wait(0.05)
		item.Position = pos
		item.Transparency = transp
		item.Parent.ItemValue.Value = true
		local itemClone = game.Lighting[item.Name]:Clone()
		itemClone.Parent = player.Backpack
		itemClone.LocalScript.Disabled = false
		print(item.Name .. " Taken")
	end
end)

Some of the parts in this script doesn't correlate to what I'm trying to explain here. Some bit of help would be gladly appreciated.

3 comments

0

Mind to explain the situation further? It's hard to fix it if we can't see what's happening. A few images on the situation will help a lot.

0

Yea i do have to Admit its mostly roblox's fault because their Servers can not handle anything infact if their server could handle more than their clients that would litterly fix nearly all FE shutdown script

0

SCP774 not sure why you need images... I take an item, and sometimes it doesn't save its position before tweening. Then it just stays right next to me and the new position is saved. I guess I'd have to make a backup position.