Script:
function onPlayerRemove(player)
--//Variables\\--
local Key = "%^&$#" ..player.UserId
local SpaceCoins = player.leaderstats.SpaceCoins
local EvoTokens = player.OtherData.EvoTokens
local Evolutions = player.OtherData.Evolutions
local Equipped = player.Equipped
local Pets = player.Pets
local PetTable = {}
for i,v in pairs(Pets:GetChildren()) do
table.insert(PetTable, v.Value)
end
local DataTable = {
SpaceCoins.Value,
EvoTokens.Value,
Evolutions.Value,
PetTable,
Equipped.Value
}
--//Save Player Data\\--
PlayerData:SetAsync(Key, DataTable)
print("Data Saved For " ..player.Name)
end
game.Players.PlayerRemoving:Connect(onPlayerRemove)
Error:
20:13:15.097 - 502: API Services rejected request with error. HTTP 0 (HTTP 403)
