I have this code:
local tweenService = game:GetService("TweenService") local part = script.Parent
local tweeningInformation = TweenInfo.new(
100, -- Length Enum.EasingStyle.Linear, -- Easing style of the TweenInfo Enum.EasingDirection.Out, -- Easing direction of the TweenInfo 50, -- Number of times the tween will repeat true, -- Should the tween repeat? 5 -- Delay between each tween )
local partProperties = { Size = Vector3.new(4000,1800,4000);
}
local Tween = tweenService:Create(part,tweeningInformation,partProperties) Tween:Play()
Right now it repeats 50 times. How would I instead make it loop an infinite number of times/as many times as possible as long as the server is up?

1 comment
local tweenInfo = TweenInfo.new(100, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, -1, true, 5)