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✓ ANSWER ACCEPTED

How do i random animation punch?

How do i make punch random animation?

Here the code

local player = game.Players.LocalPlayer
local db = true
local db2 = false
local damage = false

local anim = Instance.new("Animation")
anim.AnimationId = "http://www.roblox.com/asset?id=3582012915"

game.Players.LocalPlayer.Character:WaitForChild("RightHand").Touched:Connect(function(hit)
    if hit.Parent:FindFirstChild("Humanoid") and db2 and hit.Parent.Humanoid ~= game.Players.LocalPlayer.Character.Humanoid then
        if game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
            game.ReplicatedStorage.Punch:FireServer(hit.Parent.Humanoid)
        end
    end
end)

game:GetService("UserInputService").InputBegan:Connect(function(input, event)
    if input.UserInputType == Enum.UserInputType.MouseButton1 then
        db = false
    db2 = true
    wait(.5)
    db2 = false
        local playAnim = game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):loadAnimation(anim)
        playAnim:Play()
        wait(4.5)
        damage = false
        db = true


    end
end)

1 answer

✓ Accepted answer
AnimationTable = {"123","1234"}

local player = game.Players.LocalPlayer
local db = true

local db2 = false
local damage = false

local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://"..(math.random(1, #AnimationTable))

game.Players.LocalPlayer.Character:WaitForChild("RightHand").Touched:Connect(function(hit)
    if hit.Parent:FindFirstChild("Humanoid") and db2 and hit.Parent.Humanoid ~= game.Players.LocalPlayer.Character.Humanoid then
        if game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
            game.ReplicatedStorage.Punch:FireServer(hit.Parent.Humanoid)
        end
    end
end)

game:GetService("UserInputService").InputBegan:Connect(function(input, event)
    if input.UserInputType == Enum.UserInputType.MouseButton1 then
        db = false
    db2 = true
    wait(.5)
    db2 = false
        local playAnim = game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):loadAnimation(anim)
        playAnim:Play()
        wait(4.5)
        damage = false
        db = true


    end
end)

i love you good sir

3 comments

0

okay papa and thanks you papa

0

10 anim.AnimationId = "rbxassetid://"..(math.random(1, #AnimationTable))

0

do i need to add both animation? and what is it code

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