Hello, I have a script here that makes the soldier MoveTo pos1. I want to know when he reaches pos1, so then he can move to pos2. Here is my script:
pos1 = game.Workspace.pos1.Position
pos2 = game.Workspace.pos2.Position
soldier = game.Workspace.Soldier.Humanoid
soldier:MoveTo(pos1)
--I want it to know when soldier moves to position 1, and once it is there it will move to the next position
soldier:MoveTo(pos2)
Thanks!

1 comment
Use soldier.MoveToFinished:Wait()--will give humanoid time to move to part for 8 seconds.