Here's a picture. I want to make like when I click, it will not shoot in the perfect direction of my click, spreads out among the lines in the crossaim. Now I have this script:
mouse.Button1Down:Connect(function()
canSprint = false
if ammo == 0 or reloading == true then
else
local target = mouse.Target
if target == nil then
else
local targetZombie = target.Parent:FindFirstChild("Zombie")
if targetZombie then
--And a lot more
end
end
end
end)
Here's the game link, if someone wants to try it out
