Hey there! One of the games I am making on my dev group needs a character creation system, and in order to do that I need to point a camera at a dummy, yet the script I made just points the camera to the floor,
###can anyone debunk this myth?
I've check many sites including the wiki and tried there methods and everything I could POSSIBLY can. Please help!
repeat wait()
workspace.CurrentCamera = Enum.CameraType.Scriptable
workspace.CurrentCamera.CFrame = CFrame.new(workspace.cameraPart)
until
workspace.CurrentCamera == Enum.CameraType.Scriptable and workspace.CurrentCamera.CFrame == workspace.cameraPart
##Thanks!,
#Narwhal

2 comments
Try rotating the cameraPart with the rotation tool. I don't know if this is true but the camera points usually to the front of the part.
BloxburgAccountBart, I did this and it still does