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✓ ANSWER ACCEPTED

Not Locking Camera In Part, Why Is This?

Hey there! One of the games I am making on my dev group needs a character creation system, and in order to do that I need to point a camera at a dummy, yet the script I made just points the camera to the floor,

###can anyone debunk this myth?

I've check many sites including the wiki and tried there methods and everything I could POSSIBLY can. Please help!

repeat wait()
	workspace.CurrentCamera = Enum.CameraType.Scriptable
	workspace.CurrentCamera.CFrame = CFrame.new(workspace.cameraPart)
until
	workspace.CurrentCamera == Enum.CameraType.Scriptable and 				workspace.CurrentCamera.CFrame == workspace.cameraPart

##Thanks!,

#Narwhal

2 comments

0

Try rotating the cameraPart with the rotation tool. I don't know if this is true but the camera points usually to the front of the part.

0

BloxburgAccountBart, I did this and it still does

1 answer

✓ Accepted answer

There you go bud

workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
workspace.CurrentCamera.CFrame = game.Workspace.cameraPart.CFrame

1 comment

0

Yay thanks, :D

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