so when i’m using cframe.angles to rotate my model it only rotates the main part but not the whole model. i really don’t get it. i’m am confused can someone help me thank u
local rp = game.ReplicatedStorage
local dark = rp:WaitForChild("Right Hand")
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:connect(function(character)
character:WaitForChild("RightHand").Transparency = 0
local ClonedRH = dark:Clone()
ClonedRH.Parent = character
ClonedRH:SetPrimaryPartCFrame(character:WaitForChild("RightHand").CFrame)
local Weld = Instance.new("Weld")
Weld.Part0 = ClonedRH.Main
Weld.Part1 = character:WaitForChild("RightHand")
Weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(30),math.rad(90),math.rad(20))
Weld.Parent = character:WaitForChild("RightHand")
end)
end)

3 comments
Model:SetPrimaryPartCFrame(CFrame.Angles(x, y, z))where though
like edit the script