so i am trying to weld this model on to my characters right hand. but when i spawn the model is rotated wrong. here is the script
local rp = game.ReplicatedStorage
local dark = rp:WaitForChild("Right Hand")
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:connect(function(character)
character:WaitForChild("RightHand").Transparency = 0
local ClonedRH = dark:Clone()
ClonedRH.Parent = character
ClonedRH:SetPrimaryPartCFrame(character:WaitForChild("RightHand").CFrame)
local Weld = Instance.new("Weld")
Weld.Part0 = ClonedRH.Main
Weld.Part1 = character:WaitForChild("RightHand")
Weld.C0 = CFrame.new()
Weld.Parent = character:WaitForChild("RightHand")
end)
end)
here is what happens, i dont know how to rotate the model. https://media.giphy.com/media/iGeM4adm6zRlW5P1fg/giphy.gif

2 comments
For rotating, you can use CFrame.Angles() and multiply it by a CFrame.
k