I tried to add event to npc animation but it did nothing only one time the event caller worked but animation didnt. this is my code and it is clasic script and is parent of npc root file
print("ok")
local ready=false;
while true do
if game.Lighting.ClockTime < 8 then
--print(game.Lighting.ClockTime,game.Lighting.ClockTime <8)
ready=true;
end
if game.Lighting.ClockTime >=8 and ready==true then
ready = false;
local an = workspace.Script.Mistr88.AnimSaves.ExportAnim --Instance.new("Animation");
--an.AnimationId="6867865bca81889ad6c3d53cfe174b07";
local a = workspace.Script.Mistr88.Humanoid:LoadAnimation(an)
print("now")
a.KeyframeReached:Connect(function(value)
print(value)
end)
a:Play();
end
wait(1);
end
