ok so im trying to make a game where the players character walks to a point within the game. (without them manually controlling the player)
now i am trying to make a model of this, for later use, and i have a part named aaa in the workspace, and a part in the workspace with a script:
script.Parent.Touched:Connect(function(s)
local humanoid = s.Parent:WaitForChild('Humanoid')
humanoid.WalkToPoint = Vector3.new(91, 0.5, 131.75)
end)
it works, the player walks to the aaa, but theres this issue when player tries to control themselves, they snap and are able to control themselves again, can somebody help me please?

3 comments
I don't think WalkToPoint is a member of humanoid. I'm not sure though try using some Animations and things. This is quite complicated because if the script works then you also need to disable them from moving their own character.
-7 reppers these days ^
Facts neil, "its quite complicated" bahaha