Recently, I have been making a ModuleScript that handles the behavior of multiple buttons. However, I started to wonder more about how ModuleScripts work. Do ModuleScripts return a copy of the table in a ModuleScript or point to the table in the module?
For example:
-- ModuleScript
local module = {}
local val = math.random(2, 10)
module.PathToPart = workspace.Part
module.ClearUnnamedParts = function()
local desc = workspace:GetDescendants()
for _, descendant in desc do
if descendant.Name == "Part" then
descendant:Destroy()
end
end
end
return module
-- Does this code get copied whenever required?
-- If not, are there any exceptions, like local variables?

2 comments
Point. Kind of like a global variable.
Thanks!