Hey there, new scripter here,
I've created GUI pop up Guis to appear OnTouched to a Part, However i want it to be Visible to the whole server when 1 Player triggers it,
As of now its just Visible for whoever touches it.
Is that an easy change?
local book1 = script.Parent
debounce=true
script.Parent.Touched:Connect(function(hit)
if debounce == true then
debounce = false
if game.Players:GetPlayerFromCharacter(hit.Parent) then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
game.ReplicatedStorage.bookCollected:FireClient(player)
book1:Destroy()
wait(5)
debounce = true
end
end
end)
Thanks,

5 comments
hmmm
https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireAllClients
Seems like what im looking for, I just replace it to this?, game.ReplicatedStorage.stuffCollected.OnClientEvent.FireAllClients:Connect(function()
I love the
if debounce == true then. It's as if debounce isn't a boolean that can be checked already...Got it fellas :thumbs_up: Thanks again