local plr = game:GetService('Players').LocalPlayer if plr.HasAppearanceLoaded == false then plr.CharacterAppearanceLoaded:Connect(function(char) print("Not Loaded, but now Loaded") end) elseif plr.HasAppearanceLoaded == true then print('Already Loaded') end
To start off, nothing prints...
This script is LocalScript located in StarterPlayerScripts.
When I convert this to work in a Server Script it does so I was just wondering if CharacterAppearanceLoaded
function works in Local Scripts?