im using a bloxy cola script, but with some changes to it, but i dont know where ive gone wrong.

script:

local Tool = script.Parent;
local Hum = Tool.Parent.Parent.Humanoid;
local Anim = Hum:LoadAnimation(script.Parent.drink);

enabled = true




function onActivated()
	if not enabled  then
		return
	end

	enabled = false
	Tool.GripForward = Vector3.new(-0.381, -0.752, -0.537)
	Tool.GripPos = Vector3.new(1.268, -0.688, -0.83)
	Tool.GripRight = Vector3.new(0.818, -0.003, -0.576)
	Tool.GripUp = Vector3.new(-0.431, 0.659, -0.617)


	Tool.Handle.DrinkSound:Play()
	Anim:Play()
	wait(1.3)
	Tool.Handle.DrinkSound:Stop()
	wait(1)
	Tool.Handle.DrinkSound:Play()
	Anim:Play()
	wait(1.3)
	Tool.Handle.DrinkSound:Stop()
	wait(1)
	Tool.Handle.DrinkSound:Play()
	Anim:Play()
	wait(1.3)
	Tool.Handle.DrinkSound:Stop()
	

	
	local h = Tool.Parent:FindFirstChild("Humanoid")
	if (h ~= nil) then
		if (h.MaxHealth > h.Health + 5) then
			h.Health = h.Health + 5
		else	
			h.Health = h.MaxHealth
		end
	end
	Tool.GripForward = Vector3.new(-0.999, 0.034, 0.005)
	Tool.GripPos = Vector3.new(0.188, -0.046, -0.076)
	Tool.GripRight = Vector3.new(-0.005, 0.001, -1)
	Tool.GripUp = Vector3.new(0.034, 0.999, 0)
wait(2)
script.Parent:Destroy()

	enabled = true

end

function onEquipped()
	Tool.Handle.OpenSound:play()

end

script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)

7 comments

0

Are there no errors?

0

Oh and lmao, you can use Animation.Completed:Wait() instead of hardcoding the wait() functions

0

14:05:31.830 - Players.Bylli_Oruze.Backpack.NeroJuice.BloxyColaScript:2: attempt to index local 'Player' (a nil value)

0

Well my sir, there appears to be no mention of any player variable in the script you shared. Its not even being indexed. That error must be from a different script, or you accidentally sent the wrong one.

0

there arent any errors then, but the tool still doesnt work for some reason

0

You should print out some values to find where its failing. Also, try using the debugger window if its that serious.

0

should line 59 be Play() not play() (captials)