ServerScript
local Mod = require(game.Workspace.ModuleScript)
while wait() do
game.Workspace.IntValue.Value = Mod.ReturnAVal()
end
Module Script
local module = {}
function ReturnAVal()
local Zero = 0
while wait() do
Zero = Zero + 1
return 0
end
end
return module
What this is supposed to do is its Intvalue is suppoesed to go up by 1 every milisecond but intvalue is always at 0

1 comment
Maybe it's always at zero because just put return 0