So recently I was thinking on how in FE2 Map Test, Crazyblox(creator) made it so that you can only load in models(maps) that are in his inventory.
I tried recreating this but hit a roadblock. First, I tried using MarketPlaceService, but it doesn't seem to do the job, since it requires a player Instance. I want to know how to check using a user ID.
Then, I looked through the internet but couldn't find anything helpful :(
And now I come here to ask some amazing scripters with way better knowledge than me because I am mostly inexperienced.
I hope somebody knows that answer to this sort of complex question.
Thanks!

4 comments
Not exactly sure how to do this. Maybe a bit more explanation would help? Maybe it isn't the way to do it?
Your going to have to do what you did first, MarketPlaceService. Instead of attaching the player directly into the argument, use game.Players:GetPlayerFromUserId(userid_here) and then putting that in the argument. It should return the player instance that’s connected to the userid
Worked. Thanks
Anytime chief.