My M4 should be refilling its ammo by adding 100 rounds into reserve every time I touch a certain block but nothing happens and I receive no errors. I have 'Ammo' and 'StoredAmmo' NumberValues inside the main script of my M4, I would know if I was receiving ammo because I have an ammo GUI that works but no ammo is added.

function onTouched(hit)
	local human = hit.Parent:FindFirstChild("Humanoid")
	local player = game.Players:FindFirstChild(hit.Parent.Name)
	if (human ~= nil) then
		local StoredAmmo = human.Parent.M4A1.Gun_Script.StoredAmmo
		if (StoredAmmo~=nil) then
			StoredAmmo.Value = StoredAmmo.Value + 100
			script.Parent:Destroy()
		end
	end
end

script.Parent.Touched:Connect(onTouched)

Any help is appreciated, not sure how to go about this.

2 comments

0

Hate to be that guy but those if checks should be debugged and made sure they’re fired.

0

For debugging i always put print commands in different places to get a better idea where the problem is