Hi, i'm trying to make a terrain generation generating stone. I've made the grass part but no idea how to make stone appear. If you can help, I'd really be thankful.
local seed = 7345384535677213
for x = 1,150 do
for z = 1,150 do
local object = Instance.new("Part",workspace)
object.BrickColor = BrickColor.Green()
object.Anchored = true
object.Size = Vector3.new(3,3,3)
object.Name = "Grass"
object.Material = Enum.Material.Grass
local y = math.noise(x/20,z/20,seed) * 5
object.CFrame = CFrame.new(x,y,z)
end
wait(.05)
end

2 comments
There is a terrain generator that automatically generates store underneath in the terrain editor.
^ That, doesn't really help me much.