This is my first question but here it goes.

Basically I'm trying to make a gun with bullet rays. I know how to set a part's position as a mid-point of the gun and the mouse, I know how to use both remote events and remote functions. But I wanna try to experiment with rays, so far I want the ray to have an orientation so that it represents a linear path of a bullet. Any help?

2 comments

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The way you asked your question as a little confusing, can you please put in simpler terms? :)

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How do you make it so a part is facing the same direction to the mouse?