I know.. I know.. This is from SpooksHD but i tried hard and still can't fix it so I WILL NOT ASK FOR FULL SCRIPT, insted i will ask what i did wrong and how can i fix it.
??:??:??.??? - Attempted to call require with invalid argument(s).
local self = {}
function self:StartEnemy(source, enemy)
local stats = require{game.ReplicatedStorage.Modules.Types.EnemyStats}
stats = stats[enemy]
local obj = game.ReplicatedStorage.Assets.Enemies[enemy]:Clone()
obj.CFrame = source["StartingPoint"].CFrame
obj.Parent = workspace
print(#source)
print(stats.Speed)
for i=1,#source,1 do
print{i}
local scf = obj.CFrame
for j=0,1,stats.Speed*0.002 do
obj.CFrame = scf:lerp(source[i].CFrame+Vector3.new(0,obj.Position.Y-source[i].Position.Y,0),j)
wait(0.01)
end
end
end
return self

1 comment
could you tell us which line the error is on?