I'm trying to get the user to place parts where ever the mouse is positioned. I'm using remote functions. I have a localscript in the tool the user uses. Then a script in serverscriptservice. Script in SSS
function placebrick()
local part Instance.new("Part", game.Workspace)
end
game.ReplicatedStorage.Events.RemoteFunction.OnServerInvoke = placebrick
Localscript in tool
script.Parent.Activated:Connect(function()
game.ReplicatedStorage.Events.RemoteFunction:InvokeServer()
end)
Help please?

1 comment
... what you do is invoke from the server to the client, not the other way around.