So I created an animation for a backflip, that should obviously move you backwards to some degree; however, after the animation finishes, your character moves back to where you started the backflip. Is there any way to make the character end where the last keyframe of the animation does? I don't really want to do this with CFrame or Positions because I believe that these could glitch people into walls and such. Would a Tween work? I would need similar things to occur later on when I develop animations for sidestepping. Is there an easy animation setting that can allow this to happen? Thanks in advance.
COMMUNITY QUESTION
Can Animations Move Your Character Once Completed?
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Maybe you can make a regular back flip that dosent move you back and tween the root part at the same time.
Do Tween ignore collisions? I'm testing with them now, and it seems to be glitching me into stuff.