Hey, i'm trying to make the variable "Pajama Power" show up on my BillboardGUI. Here's my code:
wait()
--//Base elements
local Character = script.Parent
local NameTag = script:FindFirstChild("NameTag")
local NameTagClone = NameTag:Clone()
NameTagClone.Parent = Character:FindFirstChild("Head")
NameTagClone.Adornee = Character:FindFirstChild("Head")
NameTagClone.Username.Text = Character.Name
NameTagClone.Level.Text = game.Players.LocalPlayer:WaitForChild("leaderstats"):WaitForChild("Pajama Power").Value
NameTagClone.Enabled = true
However, when I start my game, The GUI just shows the default text I set up ("Lvl"), and I get this error in the output window:
19:43:09.018 - Workspace.567koala.Script:11: attempt to index field 'LocalPlayer' (a nil value)
Not sure if this helps or not, but my folders involving the BillboardGUI are as follows:
StarterCharacterScripts
Script
NameTag
Border
Level
Username
And my script creating the leaderstats/Pajama Power variable (which is inside ServerScriptService) is as follows:
local function onPlayerJoin(player)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local level = Instance.new("IntValue")
level.Name = "Pajama Power"
level.Value = 1
level.Parent = leaderstats
end
game.Players.PlayerAdded:Connect(onPlayerJoin)
Any ideas on what i'm doing wrong?
