Hi. I'm trying to fix Kool Killer, a game by Clonetrooper. I have found out that the game has a function which runs a LoadAsset() command in a function, which doesn't work and ends up causing a error code. Heres the code:

function Insert(ID,name,pos)
	local InsertService = game:GetService("InsertService")
	local Model = InsertService:LoadAsset(ID)
	Model.Parent = game.Workspace
	Model.Name = name
	Model:MakeJoints()
	if pos ~= nil then
		Model:MoveTo(pos)
	end
end

Reminder, this is not a insert to client, its to the server from my knowledge. Now, I assume you would change how it works, like replicatedstorage or something. I don't know much, so some help would be great.

Thanks fellow bruhmentos.

  • RGames

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oh hi lead, he stalked me to my post thanks for laughing at me due to being a idiot you nerd