Hi. I'm trying to fix Kool Killer, a game by Clonetrooper. I have found out that the game has a function which runs a LoadAsset() command in a function, which doesn't work and ends up causing a error code. Heres the code:
function Insert(ID,name,pos)
local InsertService = game:GetService("InsertService")
local Model = InsertService:LoadAsset(ID)
Model.Parent = game.Workspace
Model.Name = name
Model:MakeJoints()
if pos ~= nil then
Model:MoveTo(pos)
end
end
Reminder, this is not a insert to client, its to the server from my knowledge. Now, I assume you would change how it works, like replicatedstorage or something. I don't know much, so some help would be great.
Thanks fellow bruhmentos.
- RGames

1 comment
oh hi lead, he stalked me to my post thanks for laughing at me due to being a idiot you nerd