local speed = game.Workspace.WorkspaceScripts.Weather2.walkspeed
local player = game.Players.LocalPlayer
local character = player.Character
while not character or not character.Parent do
character = player.Character
wait()
end
speed.Changed:Connect(function()
character.Humanoid.WalkSpeed=speed.Value
end)
player.CharacterAdded:Connect(function()
character.Humanoid.WalkSpeed = speed.Value
end)
Both functions do run, the one on top works fine but the 2nd one doesn't seem to change my walkspeed. Im not getting any errors in the output.
