Hello dear Scriptinghelpers community. For an upcoming game of mine I want when the Player dies that the camera goes around his character. A fallen apart character doesn't look good, so how can I Prevent a Player from fallign apart?
✓ ANSWER ACCEPTED
How do I prevent a character from falling apart when dying?
1 answer
✓ Accepted answer
There is a property of Humanoid called BreakJointsOnDeath.
If you set it to False, the character won't fall into pieces on death.
If you put the code:
script.Parent.Humanoid.BreakJointsOnDeath = false
in a Script in StarterCharacterScripts (which is in StarterPlayer) then whenever anyone dies they won't break joints.
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1 comment
Try giving us a script example, your attempt first.