local s = workspace.Part.Sound
local p = game.Players.LocalPlayer
local m = p:GetMouse()
script.Parent.Frame.Frame.MouseEnter:Connect(function()
Inside = true
end)
script.Parent.Frame.Frame.MouseLeave:Connect(function()
Inside = false
end)
m.Button1Down:Connect(function()
if Inside == true then
script.Parent.Frame.Frame.Size = UDim2.new(m.X, 0, 1,0)
end
end)
I'm trying to make it so, where you click, the frame will be that size, like on youtube when changing the time on a video.
