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COMMUNITY QUESTION

What if something goes terribly wrong read desc DataStores?

So I know its rare but you know how theres a 6 second cool down on SaveAsync I was wondering what if a person bought something like lets say cash using robux and imagine if I had an auto saving system and I auto saved right before he left so the SaveAsync on the 6 second cool down didnt work and therefore he left without having his money saved what could I do to prevent this and has this ever happened?

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use pcall and other stuff also look at this article it will explain it and it tells you how to know if something went terribly wrong, also article https://developer.roblox.com/en-us/articles/Saving-Player-Data

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