So Im making a small game and I need to make an object move when someone says the keyword in chat, does anyone know that code for this?
COMMUNITY QUESTION
How to trigger events using the Chat?
1 answer
You would use the 'Chatted' function with the "message" parameter.
It would look something like this...
You can either use a server script,
game.Players.PlayerAdded:Connect(function(plr)
plr.Chatted:Connect(function(msg)
if msg == "" then --What word activates the function
--Your code here
end
end)
end)
Or a local script with remote events/functions
local plr = game:GetService("Players").LocalPlayer
local Storage = game:GetService("ReplicatedStorage")
local Remote = Storage:WaitForChild("Remote")
plr.Chatted:Connect(function(msg)
if msg == "" then
Remote:FireServer(msg)
end
end)
For more information, visit the developer forums: [https://developer.roblox.com/en-us/api-reference/event/Player/Chatted]
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