I'm trying to make an avatar editor with a set position, and I need to put the player in that position. Using Vector3 works locally, but messes up the player limbs. CFrame works perfectly with moving the player but changes it in the server too which will put two players into that area at once. I really need help with this and haven't been able to find an issue.
Here is the snippet where the CFrame is changed:
Char.LowerTorso.CFrame = CFrame.new(workspace.AvatarCreation.AvatarCreationTP.Position)
Char.LowerTorso.CFrame = CFrame.new(Char.LowerTorso.Position) * CFrame.Angles(0,math.rad(-15),0)

4 comments
Is it filtering enabled?
What do you think?
changing the cframe on a player will always get replicated to the server due to how roblox works, also why teleporting with exploits works
Do you know of any alternatives that won't mess up how the player looks? The rotation is meant to be 0,-15,0, which means I can't rotate the player since that ruins how the player looks. The only thing I know of that currently works is CFrame.