I was trying to make my camera stand still for a loading script in my game, but it does not recognize two bricks, wich I even placed them on workspace and now in a folder to see if that helps, the code is litterally just 1 line, any help? This is a screenshot of explorer, and yes camera type is scriptable https://gyazo.com/010ca2658ad8ff4a128c764da7c2da16

The code in question

game.Workspace.Camera.CameraSubject= CFrame.new(game.Workspace.CameraSubject.Position, game.Workspace.CameraSubjectAngle.Position)