There is a script in this game that makes the time of day dynamic, but whenever the ClockTime value is >= 0 it doesn't change. I may be stupid but can somebody point out what's going on here?
cc = script.Parent
f = t.Parent
t = f.TextLabel
l = game.Lighting
if l.Clocktime >= 0 then
cc.Text = "Test"
end
And yes, this is in a local script.

1 comment
what? lmao i only used t just in case I needed it I never used it lol