I'm creating a round-based zombie survival game and I've written a lot of the code for the game already. I'm just unsure of the best way to spawn in the zombies. Should I have the map spawn them in via scripts/models within the map or should I have them spawned onto the map from a script in the ServerScriptService? Any advice would greatly be appreciated!

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shove the zombie in replicatedstorage and then make a script in workspace for all of its body health functions whatever and then clone all zombies and place them in a folder, thats how I do it.