Do most of the top games on Roblox use OOP? To me it just makes my code much more messy and I don't understand how to use it at all. All I really want to know is if it makes a difference in the quality and performance of games. I have been researching OOP for about a month and I've gone nowhere.

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I also really do not get how metatables and metamethods work, no matter how many tutorials and articles/books/websites I find

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Also, can you mix OOP with procedural in a game, or is that "bad practice"

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Kinda wonder if you can also create minigame - sorta like games with OOP, because you can't really

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try to use a tiny bit of OOp for modules, dont get addicted to using it.