local plr = game.Players:WaitForChild("LocalPlayer")
local stats = plr:WaitForChild("leaderstats")
if plr.stats.Stage.value == 20 then
game.StarterGui.ObbySkipStage.Frame.Visible = false
end
if plr.stats.Stage.value == 0-19 then
game.StarterGui.ObbySkipStage.Frame.Visible = true
end
-- tried > and < they don't seem to work for me so i changed to 0-19 because it doesn't say it's wrong (error)...
Basically what i'm trying to do here is to make it so if ur on stage 20 in my obby, which is max u can get to, then u can't see the skip stage button anymore, don't want ppl to get over stage 20 using it + paying for nothing pretty much.

10 comments
its not 0-19, its if stats.Stage.Value >= 0 and stats.Stage.Value <= 19 then plr.PlayerGui.StarterGui.ObbySkipStage.Frame.Visible = true end and I would also recommend that you disable ResetOnSpawn so that if he dies, it doesn't appear again
ooh
If this worked add [SOLVED] in the title
it still doesnt make the frame visible = false tho.. :(
I updated my comment
ok, ty ill read it.
just saying but i want ppl that has 0 in stages to see it :/..
pls contact me on disc, alot easier. = Fuze#4779
I sent you a request.