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COMMUNITY QUESTION

I'm making an axe, but there's an error, output says '(expected Vector3, got CFrame)' ?

local exampleModel_tree1 = workspace.exampleModel_tree1
tool = script.Parent
local localScriptText_testing = workspace.localScriptText_testing
local SurfaceGui = localScriptText_testing.SurfaceGui
local TextLableMessageOutput = SurfaceGui.TextLabel
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local HumanoidRootPart = workspace[player.Name].HumanoidRootPart
tool.Equipped:Connect(function()
   TextLableMessageOutput.Text = "tool was equipped"
    tool.Activated:Connect(function()
      TextLableMessageOutput.Text = "mouse was clicked"
      if mouse.Target and mouse.Target.Parent then
         if mouse.Target.CFrame == exampleModel_tree1.tree1Part1_trunk.CFrame and not HumanoidRootPart.**Position **<= exampleModel_tree1.tree1Part1_trunk.CFrame + CFrame.new(1,0,0 or 2,0,0 or 3,0,0) then
	  if HumanoidRootPart.**Position** <= exampleModel_tree1.tree1Part1_trunk.CFrame +  CFrame.new(1,0,0 or 2,0,0 or 3,0,0) then
	     TextLableMessageOutput.Text = "Clicked da tree but ya need to be closer to cut                        it"
	  end
            TextLableMessageOutput.Text = "Clicked da tree"
            exampleModel_tree1.HitValue.Value = exampleModel_tree1.HitValue.Value - 1 
            if exampleModel_tree1.HitValue.Value <=0 then
	     exampleModel_tree1.tree1Part1_trunk.Anchored = false
	     TextLableMessageOutput.Text = "Tree successfully cut down"
	     wait(2)
	     exampleModel_tree1:Remove()
            end
         end
      end
   end)
end)

1 comment

0

The code you have posted seems to have parts of highlighted. Could you post the exact code you're using without any annotations, so that it would be easier to read?

1 answer

It looks like you're mixing a CFrame with a position. A coordinate frame stores a position plus a rotational matrix. So you could just grab the .Position from the CFrames, and that should fix it. So (exampleModel_tree1.tree1Part1_trunk.CFrame + CFrame.new(1,0,0 or 2,0,0 or 3,0,0)).Position instead.

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