local crickets = game.Workspace:WaitForChild("Crickets")
local Time = game.Lighting.ClockTime
game.Lighting:GetPropertyChangedSignal("ClockTime"):Connect(function()
if Time == 18 then
crickets:Play()
elseif Time == 6 then
crickets:Stop()
end
end)
I don't get any errors, but the sound isn't playing at all. I tried it with a script aswell, but still doesn't work.

1 comment
sorry for the delayed answer, i was at the beach. still doesn't work.