` ``function onTouch(hit)

if hit.Parent:FindFirstChild("Humanoid") ~= nil then

	if game.Players:FindFirstChild(hit.Parent.Name) ~= nil then
	local player = game.Players:FindFirstChild(hit.Parent.Name)

		if player:FindFirstChild("PlayerGui"):FindFirstChild("ScreenGui") == nil then
		sg = Instance.new("ScreenGui")
		sg.Parent = player:FindFirstChild("PlayerGui")
		end

	if player.PlayerGui.ScreenGui:FindFirstChild("MessageBox") == nil then

	local f = Instance.new("Frame")
	f.Name = "MessageBox"
	f.Position = UDim2.new(0.3, 0, 0.8, 0)
	f.Size = UDim2.new(0.4, 0, 0, 50)			-- If Text box needs to be bigger, simply change "0.4"
	f.Style = "RobloxRound"							-- Styles: "ChatBlue", "Chat Red", "Chat Green"
	f.Parent = player.PlayerGui:FindFirstChild("ScreenGui")

	local m = Instance.new("TextLabel")
	m.Position = UDim2.new(0.5, 0, 0.5, 0)
	m.FontSize = "Size14"							-- Font Sizes: 10, 11, 12, 14, 18, 24
	m.TextColor3 = Color3.new(1,1,1)				-- Colors: (1,0,0) = Red, (0,1,0) = Green, (0,0,1) = Blue
	m.Parent = f

m.Text = "I'm not a part of the staff but, " wait(2.5)

m.Text = "It's okay i guess..." wait(3)


	f:Destroy()
	end
	end
end

end

script.Parent.Touched:connect(onTouch)```

I have this script and i want this to be destroyed after appearing but its replaying when i touch it again how can i make this

7 comments

0

This is ironically bad right?

0

I hope this is just a joke...

0

I think its called debounce or something? why do you think its a joke?

0

Lines 6 and 7 are the cause of the problem. After the script has fired and the ScreenGui has been destroyed, you're able to touch it again and it will create a new ScreenGui for you, as displayed on lines 6 and 7. It's best to remove those lines, or not, depending on if this post is most likely a joke or not. Seems like a joke to me.

0

add script.Disabled = true     this will disable the script. Put it on the first line

0

I'm confused.