I basically want to make it like once a player touches a brick, they float around like they're in space with 0 gravity. How do I do this?
✓ ANSWER ACCEPTED
How can I make a brick that when touched, turns off a player's gravity?
1 answer
✓ Accepted answer
im not really the best scripter but heres what i got
cantouch = true
-- notes: not no grav cuz yeah but its close, put script in part
-- made by karbis (pls dont remove k ty)
function touched(hit)
if hit.Parent:FindFirstChild("Humanoid") then
if cantouch then
cantouch = false
local bodyforce = Instance.new("BodyForce", hit.Parent.HumanoidRootPart)
bodyforce.Force = Vector3.new(0,2000,0)
wait(1)
cantouch = true
end
end
end
script.Parent.Touched:Connect(touched)
1 comment
0
Thank you so much, it worked perfectly.
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1 comment
Calculate the player's weight using the formula "Weight = mass * gravity", inverse the direction, then apply the force on the player using a BodyThrust