So this isn't exactly for scripting but it's something to do with studio. So I use Kohl's admin on my games for obvious reasons. But when I use F3X to move/build something the change will only happen on my screen and it won't affect or even show up on other people's screens. What is the problem? Do I turn FE (Filtering) off?
COMMUNITY QUESTION
F3X only works on my screen, nobody else sees what changes I made with F3X. How do I fix this?
1 answer
You can make an own command to use F3X that's compatible with Filtering Enabled. One of the F3X tools that are working with Filtering Enabled is: https://www.roblox.com/library/142785488/Building-Tools-by-F3X
Create the following script and add it into the ServerScriptService.
game:GetService("Players").PlayerAdded:Connect(function(player)
if player.UserId == 1 then -- You can change '1' with your own UserId. Only this UserId can run the command.
player.Chatted:Connect(function(message)
if message == "/givemef3x" then
local F3X = game:GetService("InsertService"):LoadAsset(142785488):GetChildren()
F3X:Clone().Parent = player.Backpack -- Copy the F3X into the backpack.
end
end)
end
end)
Now, when you say /givemef3x, you get the F3X tool and others can see your changes.
Updated: 19-7-2019 19:10
3 comments
1
Error on line 6. You can't use Clone() on a table.
0
I'm guessing that removing the ":GetChildren()" on line 5 might fix the problem?
0
It's an old answer, if there's demand, I can resolve the issue in the script.
This discussion is preserved as it was. New answers, comments, and votes are closed.

4 comments
The F3X has no remotes. It is moved by a localscript.
Turning Fe off will fix the problem.
BuDeep, that's not working, since Roblox ignores the Filtering Enabled property and all games have Filtering Enabled forced now. (Even old ones.)
You can't turn off FE. The property in Studio is a dummy property.