It use to work but now it doesn't
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
local Stats = Player:WaitForChild("leaderstats")
local Level = Stats:WaitForChild("Level")
local Humanoid = Character:WaitForChild("Humanoid")
Humanoid.MaxHealth = (Level.Value*5)+100
Humanoid.Health = Humanoid.MaxHealth
Humanoid.WalkSpeed = (Level.Value*.5)+16
Humanoid.Health = Humanoid.MaxHealth
end)
end)

3 comments
You haven't given us much to work with... Is there anything indicating what the problem might be?
it doesnt increase your speed or your health
Also, you say the health and walk speed should be changed when a player levels up, but it seems there is nothing in the script to indicate this is actually being done