my get children table is full of parts and it's not picking up mesh parts
for _, part in pairs(workspace:GetChildren) do if part.ClassName == "Part" then part.BrickColor = BrickColor.random() end end
You have to use instance:IsA(class) and change Part to BasePart
for _, part in pairs(workspace:GetChildren) do if part:IsA("BasePart") then part.BrickColor = BrickColor.random() end end