So I have been trying to make a lock on system that is based off of dark souls 3 and I need some help. So I have the basic parts of the camera looking at the selected character, but when I at values to the Z, the player can walk off the screen. It is complicated, but I need some help!
COMMUNITY QUESTION
How to make Dark Souls 3 lock on camera system?
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use CFrame.new(Character.Head.Position, TargetedHead.Position) for the camera or do some fancy humanoidoffset garbage idk